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1.
This article deals with a two‐person zero‐sum game called a search allocation game (SAG), in which a searcher and a target participate as players. The searcher distributes his searching resources in a search space to detect the target. The effect of resources lasts a certain period of time and extends to some areas at a distance from the resources' dropped points. On the other hand, the target moves around in the search space to evade the searcher. In the history of search games, there has been little research covering the durability and reachability of searching resources. This article proposes two linear programming formulations to solve the SAG with durable and reachable resources, and at the same time provide an optimal strategy of distributing searching resources for the searcher and an optimal moving strategy for the target. Using examples, we will analyze the influences of two attributes of resources on optimal strategies. © 2007 Wiley Periodicals, Inc. Naval Research Logistics 2008  相似文献   
2.
Wildfire managers use initial attack (IA) to control wildfires before they grow large and become difficult to suppress. Although the majority of wildfire incidents are contained by IA, the small percentage of fires that escape IA causes most of the damage. Therefore, planning a successful IA is very important. In this article, we study the vulnerability of IA in wildfire suppression using an attacker‐defender Stackelberg model. The attacker's objective is to coordinate the simultaneous ignition of fires at various points in a landscape to maximize the number of fires that cannot be contained by IA. The defender's objective is to optimally dispatch suppression resources from multiple fire stations located across the landscape to minimize the number of wildfires not contained by IA. We use a decomposition algorithm to solve the model and apply the model on a test case landscape. We also investigate the impact of delay in the response, the fire growth rate, the amount of suppression resources, and the locations of fire stations on the success of IA.  相似文献   
3.
在信号流图的基础上,提出多回路分析的方法,并用于研究反区时速度矢量不稳定及其稳定控制的机理。建立了纵向动力学的信号流图,并证明了一个回路的收敛性定理。在此基础上,通过理论分析得出了速度矢量不稳定在不同层面上的原因,也得出了速度和轨迹的发散度表达式等,并表明阻力-速度曲线、轨迹角-速度曲线、极曲线、阻力系数曲线等存在相互对应的反区和正区,并且阻力-速度曲线和轨迹角-速度曲线在斜率上成比例。研究得出进场动力补偿系统下速度矢量的稳定临界条件、收敛度、稳定机理等,理论分析和仿真比较了速度恒定进场动力补偿系统和迎角恒定进场动力补偿系统在控制性能上的差异。  相似文献   
4.
在战斗机对地攻击选择武器投放位置以及巡航导弹选择地标点时,必须验证其选择位置的合理性,因此通视性检测是战斗机对地攻击规划的关键技术之一。提出了一种目标通视性检测的建模方法,分析了地形遮蔽盲区构成因素,给出了数字地图处理方法,建立了地形遮蔽盲区计算模型及发现目标概率模型,实现了目标的通视性检测,并进行了仿真验证。该模型为战斗机对地攻击选择武器投放位置和验证导弹地标点选择合理性提高了方法。  相似文献   
5.
本文论述了垂直行程差的定义,利用概括的矩阵分析方法推导出垂直行程差的通用计算公式,同时给出了特定条件下的计算公式与简化计算公式,文中分析了各种近似计算公式的计算精度,研究了垂直行程差函数的图象特点。  相似文献   
6.
针对平行码临界路径跟踪故障模拟中最费时间的扇出源故障模拟,提出了若干加速技术。通过对电路结构进行的独立扇出分支、扇出源分类及扇出源的最终汇聚门等静态分析,结合对停止线及停止扇出源、测试码标记向量以及扇出源临界性确定前的预处理等动态计算,使得扇出源故障模拟区域及需要故障模拟的扇出源数目大大减少,极大地缩短了整个故障模拟时间。实验结果表明,平行码临界路径跟踪故障模拟算法,对少量和大批的随机码都非常有效,并且随着电路规模增加,其有效性更加明显。  相似文献   
7.
We study new decision and optimization problems of finding a simple path between two given vertices in an arc weighted directed multigraph such that the path length is equal to a given number or it does not fall into the given forbidden intervals (gaps). A fairly complete computational complexity classification is provided and exact and approximation algorithms are suggested.  相似文献   
8.
We seek dynamic server assignment policies in finite‐capacity queueing systems with flexible and collaborative servers, which involve an assembly and/or a disassembly operation. The objective is to maximize the steady‐state throughput. We completely characterize the optimal policy for a Markovian system with two servers, two feeder stations, and instantaneous assembly and disassembly operations. This optimal policy allocates one server per station unless one of the stations is blocked, in which case both servers work at the unblocked station. For Markovian systems with three stations and instantaneous assembly and/or disassembly operations, we consider similar policies that move a server away from his/her “primary” station only when that station is blocked or starving. We determine the optimal assignment of each server whose primary station is blocked or starving in systems with three stations and zero buffers, by formulating the problem as a Markov decision process. Using this optimal assignment, we develop heuristic policies for systems with three or more stations and positive buffers, and show by means of a numerical study that these policies provide near‐optimal throughput. Furthermore, our numerical study shows that these policies developed for assembly‐type systems also work well in tandem systems. © 2008 Wiley Periodicals, Inc. Naval Research Logistics, 2008  相似文献   
9.
We consider the problem of sequencing n jobs on a single machine, with each job having a processing time and a common due date. The common due date is assumed to be so large that all jobs can complete by the due date. It is known that there is an O(n log n)‐time algorithm for finding a schedule with minimum total earliness and tardiness. In this article, we consider finding a schedule with dual criteria. The primary goal is to minimize the total earliness and tardiness. The secondary goals are to minimize: (1) the maximum earliness and tardiness; (2) the sum of the maximum of the squares of earliness and tardiness; (3) the sum of the squares of earliness and tardiness. For the first two criteria, we show that the problems are NP‐hard and we give a fully polynomial time approximation scheme for both of them. For the last two criteria, we show that the ratio of the worst schedule versus the best schedule is no more than . © 2002 Wiley Periodicals, Inc. Naval Research Logistics 49: 422–431, 2002; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/nav.10020  相似文献   
10.
We evaluate the effect of competition on prices, profits, and consumers' surplus in multiperiod, finite horizon, dynamic pricing settings. In our base model, a single myopic consumer visits two competing retailers, who offer identical goods, in a (first order Markovian) probabilistic fashion—if the posted price exceeds the consumer's valuation for the good, he returns to the same store in the following period with a certain probability. We find that even a small reduction in the return probability from one—which corresponds to the monopoly case at which prices decline linearly—is sufficient to revert the price decline from a linear into an exponential shape. Each retailer's profit is particularly sensitive to changes in his return probability when it is relatively high, and is maximized under complete loyalty behavior (i.e., return probability is one). On the other hand, consumer surplus is maximized under complete switching behavior (i.e., return probability is zero). In the presence of many similar consumers, the insights remain valid. We further focus on the extreme scenario where all consumers follow a complete switching behavior, to derive sharp bounds, and also consider the instance where, in this setting, myopic consumers are replaced with strategic consumers. © 2011 Wiley Periodicals, Inc. Naval Research Logistics, 2011  相似文献   
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